

Thankfully, we no longer live in the day of the typewriter, and apps like Celtx Script for iPhone and iPad are here to help.
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With the free version of celtx, you can also make use of the storyboard function, which is very nice.Writing a scrip is hard work: Whether you’re an industry professional or just an amateur with a dream and a plot, getting the format and presentation of your masterpiece right is a nightmare. The storyboard function helps you “block shots” as they say, which means, thinking about and deciding, how would those scenes that you’ve written look like if you were to divide them up into different shots. If you’re a writer who works with a production company, most likely a director or a storyboard artist is going to do that work for you. Because you’ll most likely be busy writing.īut, maybe you are planning to do your own production, your own short, or whatever it might be, so, let’s look at what the storyboard function offers you in terms of creating your own visual guide for shooting what you’ve written. In my opinion, the storyboard function in celtx is not too extensive, but keep in mind that this is what is offered for free, you pay nothing for it. And when you just need a little help in staging some not too complicated scenes – production wise speaking – it may be of great help.

To get to the storyboard function, click on the project name, so that celtx brings you to the overview of the different functions within that project, where “Screenplay” is one of them and would give you access to the screenplay editor. This is the one you’ll probably use most.īut this time we won’t go into the screenplay editor, but rather, to the storyboard function.Ĭlick on “Storyboard”, and celtx opens up a new tab.
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#CELTX DELETED MY SCRIPT PLUS#Īnd what you see here is an empty canvas so to speak, with a big plus that says “add a shot”.Īnd that’s what we’re going to do. If you click that “plus”, celtx adds a new shot here, and it gets assigned the number 1.1, because it’s the first shot in this sequence.

The first number represents the sequence number, and the second number represents the shot number within that sequence.įirst, let’s see what we can do with this shot.Īt the top of the shot you have a drop-down where you can select the type of shot, as in wide shot, close up, etc.Īt the top right, if you click the “cog” icon, you can select between removing the shot, or duplicating it, in case you have a shot that has elements that you want to reuse in the next one.Īnd then, below, we have three areas: an image area, a shot blocker area, and a description area. In the image area, as you might assume, you can add an image, the same way you usually do in celtx, you click “add an image”, and you are taken to the “add image” dialog where you can choose between uploading an image, selecting one from your library, or searching for one online, which you can then add to the library and use here in the storyboard. The description below is also relatively self-explaining, you put in what you deem necessary as additional description text in addition to what we’re going to add as storyboard shot. If you click “Edit Shot Blocker”, celtx opens up a new tab, and here is where the real storyboarding takes place if you will. What we have here is a canvas area where we can do our storyboarding. And for that, celtx gives us ready-made objects that we can use.Īnd by “objects” I mean all kinds of things.

If you take a look at the so-called “Palette Menu” below, where you see a bunch of people waiting to appear in your scene, if you click the right arrow you see more of these people that you can choose from, and directly above, you see that “Characters” is boldened, because that’s were we are right now. If you click through these other sections, people, animals, kitchen, and so on and so forth, you see different people and objects that you can choose from to put in your scene. You also have equipment like cameras, dollies, and more. So, what you do is, you just grab whatever elements you would like to use in your scene and you drag them to the canvas above.
